Beta World of Warcraft: Forever opened on September 17th and was almost immediately reminiscent of older WoW launches, with players experiencing long lines, disconnections after waiting, and repeated trips back to the back of the line.

Blizzard admitted problems at launch

In the first hours, the waiting time increased from several minutes to half an hour or more, and for some players the connection was lost after passing the queue.Blizzard said that it is dealing with the final problems and is trying to let everyone in.

The interest is especially noticeable against the background of the Forever device.Instead of the usual set of separate worlds, the player chooses the type of rules - normal, PvP or role-playing - and the new architecture should more strongly maintain the feeling of a shared world.

Beta will last more than a month

There is no need to rush into the first day: testing will last until October 21.The full launch is scheduled for November 4th.We have already discussed in detail What exactly is Blizzard changing in its Classic+ version?.

Beta access is included in older pre-purchase packages.At the same time, Forever itself after release will be included in the regular World of Warcraft subscription or game time.

The queues became a test of the new infrastructure

For Blizzard, the current influx is useful as a stress test.Forever is intended to be a permanent version of Azeroth, not a temporary seasonal experiment, so the sustainability of the overall infrastructure is critical until the November release.

The first stages in themselves do not mean problems with the release: the beta is just needed to check the load.But repeated outages after waiting are a more useful signal for Blizzard, because this is the scenario the team must eliminate before November 4th.

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