WARDOGS continues to grow after a difficult start.BULKHEAD reported that the game has sold out 2 million copies in less than a week.

This is the next milestone after 1.25 million copies in the first day.At the same time, the peak online on Steam reached 428,666 people according to SteamDB.

WARDOGS
In just a few days, the WARDOGS audience grew from overloaded servers to a new online peak.Image source: BULKHEAD/Team17.

The first million was just the beginning

At the start, the WARDOGS servers could not withstand the influx of players.Then the studio talked about 1.25 million copies sold per day and urgently expanded its infrastructure.

Now sales have passed the two million mark, and simultaneous online sales are above 400 thousand.For a game in early access, this is a particularly noticeable result: major development and balancing are still ongoing.

The studio simultaneously deals with the economy and cheaters

BULKHEAD has already warned that it is monitoring players who are trying to break the in-game economy through exploits.Against the background of such growth, any errors in the balance quickly scale to hundreds of thousands of users.

The next task for the team is no longer to attract attention, but to retain it.After a high-profile launch, WARDOGS will have to prove that the servers, economy and updates can handle an audience of this size.

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